JNO XML Guide

A community-kept guide to Juno New Origins XML Modding


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Payload

Name Type Description
contractNumber int  
contractNumberString string Normally Auto is fine, but if you are attempting to complete multiple contracts at the same time with the same type of payload, then it might be necessary to manually link specific contracts with specific payloads.
disconnectedWarning string Disconnected parts do not count for contracts.
payloadCount string The number of payloads connected to this craft that have been explicitly assigned to this contract.
payloadId string  
payloadTrackingId string  
setCraftTrackingIdOnActive string  
setCraftNameOnActive string